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 DLC and Multiplayer Not Coming to inFamous

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abkslovak
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abkslovak


Posts : 12
Join date : 2009-05-26

DLC and Multiplayer Not Coming to inFamous Empty
PostSubject: DLC and Multiplayer Not Coming to inFamous   DLC and Multiplayer Not Coming to inFamous EmptyTue May 26, 2009 1:26 pm

lol!
No DLC & MP

Bruce Oberg, co-founder of Sucker Punch, has confirmed that there are no plans on having DLC or multiplayer for their upcoming open-world action title, inFamous.

Oberg said that the company is currently on “vacation”, and when they come back, it will be the future for their company. So, we won’t be seeing DLC or multiplayer. But does it really matter? Now, the company can focus on their next title, which may be the next Sly Cooper.

9lives- INFAMOUS
Exclusief: Geen DLC en multiplayer gepland voor Infamous

25 May 2009 18:33 | Nieuws | papfles | 15 reacties

In een exclusief gesprek met Bruce Oberg, mede-oprichter van Sucker Punch, kregen we te horen dat het bedrijf "mountains to climb" had om het spel uiteindelijk klaar te stomen voor zijn release. Eerst en vooral was het een enorme opgave om het spel van zijn originele concept (superheld) helemaal uit te werken tot het spel dat binnenkort in de rekken ligt.



Dit was echter niet de enige moeilijkheid. Zo waren er "two other mountains", met name multiplayer en downloadable content. Omdat de eerste berg al zo verschrikkelijk zwaar was, heeft het bedrijf zich tijdens de ontwikkeling zelfs niet gewaagd aan deze twee zaken. Omdat de ontwikkeling ondertussen echter al een tijdje achter de rug is, zou men kunnen verwachten dat het bedrijf nu echter wel plant - of al bezig is - om één van de twee (of beide) bergen te beklimmen. Oberg wist echter te melden dat men hier absoluut nog niet mee bezig was. Men is nu op 'vakantie' en wanneer men goed en wel terug is, zal bekeken worden wat de toekomstplannen zijn voor het bedrijf.

Translated to English From Dutch
Excluding: No DLC and multiplayer planned for Infamous

25 May 2009 18:33 | News | papfles | 15 reactions

In an exclusive conversation with Bruce Oberg, also-founder of Sucker Punch, got we to hear that the business "mountains to climb" had the game finally ready to steam for its release. First and especially was one enormous statement the game of its original draft (superheld) totally from to work till the game that shortly in the racks lies.



This was not however the only difficulty. As there were "two other mountains", with name multiplayer and downloadable content. Because the first mountain was already so terribly heavily, has not risked the business self during the development even at these two affairs. Because the development meanwhile however already a time behind the back is, will one can expect that the business now however well plant - or all busy is - round one of the two (or both) store to climb. Oberg know however to report that one here absolutely not yet with busy was. One is on 'holiday' and when one good and well back now is, will be looked at what the plans for the future its for the business.
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